Controls:
-Mouse to move
-Left click to shoot

Web Player notes:
-This game was made to be played in full screen since it was made for desktop. It will work mostly fine, but everything will look smaller than it was meant to.
-Quit will probably not work as well as you want it to.

This is a prototype for SUPERCRUISE 2, the successor to SUPERCRUISE.

The game was designed for desktop, but was hastily compiled into WebGL partly out of curiosity.

It mostly works apart from the title breaking when switching to full screen in the web player, but that is just a cosmetic issue and fixes itself on the next scene load.

Music is a royalty free piece called "Miami Sky" and most sounds were sourced from Soniss' GDC sound packs then altered.

Download

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Click download now to get access to the following files:

SUPERCRUISE2_Build052321.zip 25 MB

Comments

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This game is pretty awesome! I like that the controls and feel with the mouse are intense and fast paced. I like how the enemy gun fire is foreshadowed with lines and provides the player with the necessary information to stay ahead of the AI. The music and sound effects definitely provides an immersive experience as well. The art gives me a late 80's vibe and I appreciate the overall style.

The name "Supercruise" is almost a too relaxed title for it's action pack gameplay. The game is pretty difficult, it took me 3-4 deaths just to understand how to pass the first wave of attack. After passing that, I died several more times figuring out the next position to survive. 

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Extremely difficult and extremely fun. It feels incredibly satisfying to actually get past a certain part of the game that you felt like you died on 100 times over. Of course then the next difficult challenge comes but it's just a challenge you have to practice and ready yourself for. It's fun and provides a reasonable amount of replayability, even for a game that has one level. Great job.